Kinnery

KINNERY


Region: Soravia
Type: Neutral Small Village
Population: 100
Allegiance: Independent
Government: Council of prominent merchants
Fortifications: Wooden and stone palisade
Security: 8 town guards, 1 sheriff, 22 militia that can be called up

30 miles east-northeast from Kindrace
15 miles south-southwest from Merkurn

A small independent village surrounded by a barricade of wood and stone. As a beneficiary of trade (what little there is) traveling from upper Soravia down to Steppenhall, then to Morov-Ostel, it is not as bad off as the rest of the Soravia is. This being said, Kinnery is not a well off village, it is mostly poor farmers and merchants. Only a very few have made any real prosperity and those that have done so did it by monopolizing trade.

Kinnery was a hamlet during the occupation of the Witch-King but has grown to a small village since because of it’s relative safety (and better economy) by being so close to Damara’s border.

Mostly folks live very simple lives at Kinnery but always with a weary eye for trouble from the east and north.

Kinnery’s populace sided with, and fought with, Steppenhall’s Cedric the Red during the Morov-Ostel incursion and still have strong independent feelings. Damarians are tolerated because they bring trade to a desperate region. But because of recent history Damarians are not well liked as a people, not by a long shot.


Noteable NPCs


Council of Merchants (3) (LN male human experts)

Sheriff (N male human ranger)


Economy


Base Value 150 gp
Purchase Limit 700 gp
Spellcasting 1st
Minor Items 1d3; Medium Items —; Major Items

Kinnery

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